Boozer Experience - posts tagged 'design' http://get.boozerexperience.com/ Boozer Experience - posts tagged 'design' - posts tagged 'design' http://get.boozerexperience.com/ http://8.asset.soup.io/asset/0175/5336_d9e5.jpeg 128 128 Don't make me drink UX stuff and that - by people that like pubs. [bx] Web font services - An Overview - by sprungmarker.de {"tags":["fonts","font","ux","webdesign","design"],"type":"link","title":"Web font services - An Overview - by sprungmarker.de","source":"http://sprungmarker.de/wp-content/uploads/webfont-services/","body":null} <p><a href="http://sprungmarker.de/wp-content/uploads/webfont-services/">http://sprungmarker.de/wp-content/uploads/webfont-services/</a></p>Mon, 09 May 2011 10:16:23 GMThttp://get.boozerexperience.com/post/130395652/Web-font-services-An-Overview-by-sprungmarkerurn:www-soup-io:1:130395652linkfontsfontuxwebdesigndesign [bx] User Interface Design Libraries for Keynote and Powerpoint {"tags":["ux","prototyping","iphone","ipad","design","templates","wireframes","wireframe","prototype","keynote"],"type":"link","title":"User Interface Design Libraries for Keynote and Powerpoint","source":"http://keynotopia.com/","body":null} <p><a href="http://keynotopia.com/">http://keynotopia.com/</a></p>Tue, 08 Mar 2011 12:40:55 GMThttp://get.boozerexperience.com/post/114504295/User-Interface-Design-Libraries-for-Keynote-andurn:www-soup-io:1:114504295linkuxprototypingiphoneipaddesigntemplateswireframeswireframeprototypekeynote [bx] Volkside | Introducing Wirify: The web as wireframes {"tags":["wireframe","tools","design","webdesign","ux","wireframes"],"type":"link","title":"Volkside | Introducing Wirify: The web as wireframes","source":"http://www.volkside.com/2010/12/introducing-wirify-the-web-as-wireframes/","body":null} <p><a href="http://www.volkside.com/2010/12/introducing-wirify-the-web-as-wireframes/">http://www.volkside.com/2010/12/introducing-wirify-the-web-as-wireframes/</a></p>Fri, 07 Jan 2011 13:54:19 GMThttp://get.boozerexperience.com/post/100110267/Volkside-Introducing-Wirify-The-web-as-wireframesurn:www-soup-io:1:100110267linkwireframetoolsdesignwebdesignuxwireframes [bx] interactions magazine | Tangible Interaction = Form + Computing {"tags":["tangibility","ux","interaction","design","ixd"],"type":"link","title":"interactions magazine | Tangible Interaction = Form + Computing","source":"http://interactions.acm.org/content/?p=1317","body":null} <p><a href="http://interactions.acm.org/content/?p=1317">http://interactions.acm.org/content/?p=1317</a></p>Tue, 04 May 2010 09:46:41 GMThttp://get.boozerexperience.com/post/71345142/interactions-magazine-Tangible-Interaction-Form-Computingurn:www-soup-io:1:71345142linktangibilityuxinteractiondesignixd [bx] interactions magazine | Tangible Interaction = Form + Computing {"tags":["tangibility","ux","interaction","design","ixd"],"type":"link","title":"interactions magazine | Tangible Interaction = Form + Computing","source":"http://interactions.acm.org/content/?p=1317","body":null} <p><a href="http://interactions.acm.org/content/?p=1317">http://interactions.acm.org/content/?p=1317</a></p>Tue, 04 May 2010 09:46:41 GMThttp://get.boozerexperience.com/post/55048803/interactions-magazine-Tangible-Interaction-Form-Computingurn:www-soup-io:1:55048803linktangibilityuxinteractiondesignixd [bx] Interactions Magazine {"tags":["magazine","design","interaction","ux","hci","userexperience"],"type":"link","title":"Interactions Magazine","source":"http://interactions.acm.org/index.php","body":null} <p><a href="http://interactions.acm.org/index.php">http://interactions.acm.org/index.php</a></p>Tue, 04 May 2010 09:06:21 GMThttp://get.boozerexperience.com/post/71345145/Interactions-Magazineurn:www-soup-io:1:71345145linkmagazinedesigninteractionuxhciuserexperience [bx] Interactions Magazine {"tags":["magazine","design","interaction","ux","hci","userexperience"],"type":"link","title":"Interactions Magazine","source":"http://interactions.acm.org/index.php","body":null} <p><a href="http://interactions.acm.org/index.php">http://interactions.acm.org/index.php</a></p>Tue, 04 May 2010 09:06:21 GMThttp://get.boozerexperience.com/post/55048805/Interactions-Magazineurn:www-soup-io:1:55048805linkmagazinedesigninteractionuxhciuserexperience [bx] LukeW | iPad Apps: Physicality and Heightened Realism {"tags":["ipad","design","guidelines","ux","iphone","realism","physical-digital"],"type":"link","title":"LukeW | iPad Apps: Physicality and Heightened Realism","source":"http://www.lukew.com/ff/entry.asp?996","body":null} <p><a href="http://www.lukew.com/ff/entry.asp?996">http://www.lukew.com/ff/entry.asp?996</a></p>Wed, 21 Apr 2010 08:36:36 GMThttp://get.boozerexperience.com/post/53878736/LukeW-iPad-Apps-Physicality-and-Heightened-Realismurn:www-soup-io:1:53878736linkipaddesignguidelinesuxiphonerealismphysical-digital [bx] Download the cards - Design with Intent Toolkit {"tags":["behaviour","cards","ux","intent","methods","tool","ixd","design"],"type":"link","title":"Download the cards - Design with Intent Toolkit","source":"http://www.danlockton.com/dwi/Download_the_cards","body":null} <p><a href="http://www.danlockton.com/dwi/Download_the_cards">http://www.danlockton.com/dwi/Download_the_cards</a></p>Mon, 12 Apr 2010 09:08:07 GMThttp://get.boozerexperience.com/post/71787992/Download-the-cards-Design-with-Intent-Toolkiturn:www-soup-io:1:71787992linkbehaviourcardsuxintentmethodstoolixddesign [bx] Download the cards - Design with Intent Toolkit {"tags":["behaviour","cards","ux","intent","methods","tool","ixd","design"],"type":"link","title":"Download the cards - Design with Intent Toolkit","source":"http://www.danlockton.com/dwi/Download_the_cards","body":null} <p><a href="http://www.danlockton.com/dwi/Download_the_cards">http://www.danlockton.com/dwi/Download_the_cards</a></p>Mon, 12 Apr 2010 09:08:07 GMThttp://get.boozerexperience.com/post/52826405/Download-the-cards-Design-with-Intent-Toolkiturn:www-soup-io:1:52826405linkbehaviourcardsuxintentmethodstoolixddesign [bx] gotomedia | creating people-friendly experiences for web, mobile and applications. {"tags":["agencies","agency","design","ux"],"type":"link","title":"gotomedia | creating people-friendly experiences for web, mobile and applications.","source":"http://www.gotomedia.com/","body":"gotomedia is a lifestyle design and research firm. We combine strategy, branding and usability research to create people-friendly experiences for web, mobile and product interfaces that integrate with the way people really live."} <p>gotomedia is a lifestyle design and research firm. We combine strategy, branding and usability research to create people-friendly experiences for web, mobile and product interfaces that integrate with the way people really live.</p> <p><a href="http://www.gotomedia.com/">http://www.gotomedia.com/</a></p>Sun, 11 Apr 2010 17:26:01 GMThttp://get.boozerexperience.com/post/71787994/gotomedia-creating-people-friendly-experiences-for-weburn:www-soup-io:1:71787994linkagenciesagencydesignux [bx] gotomedia | creating people-friendly experiences for web, mobile and applications. {"tags":["agencies","agency","design","ux"],"type":"link","title":"gotomedia | creating people-friendly experiences for web, mobile and applications.","source":"http://www.gotomedia.com/","body":"gotomedia is a lifestyle design and research firm. We combine strategy, branding and usability research to create people-friendly experiences for web, mobile and product interfaces that integrate with the way people really live."} <p>gotomedia is a lifestyle design and research firm. We combine strategy, branding and usability research to create people-friendly experiences for web, mobile and product interfaces that integrate with the way people really live.</p> <p><a href="http://www.gotomedia.com/">http://www.gotomedia.com/</a></p>Sun, 11 Apr 2010 17:26:01 GMThttp://get.boozerexperience.com/post/52765164/gotomedia-creating-people-friendly-experiences-for-weburn:www-soup-io:1:52765164linkagenciesagencydesignux [bx] The Art of Game Design | Jesse Schell {"tags":["gamedesign","games","ux","cards","design"],"type":"link","title":"The Art of Game Design | Jesse Schell","source":"http://artofgamedesign.com/","body":"Anyone can master the fundamentals of game design \u2014 no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic\u003Cbr /\u003E\ngames also are the keys to making top-quality videogames."} <p>Anyone can master the fundamentals of game design — no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic<br /> games also are the keys to making top-quality videogames.</p> <p><a href="http://artofgamedesign.com/">http://artofgamedesign.com/</a></p>Wed, 07 Apr 2010 11:13:07 GMThttp://get.boozerexperience.com/post/71787996/The-Art-of-Game-Design-Jesse-Schellurn:www-soup-io:1:71787996linkgamedesigngamesuxcardsdesign [bx] The Art of Game Design | Jesse Schell {"tags":["gamedesign","games","ux","cards","design"],"type":"link","title":"The Art of Game Design | Jesse Schell","source":"http://artofgamedesign.com/","body":"Anyone can master the fundamentals of game design \u2014 no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic\u003Cbr /\u003E\ngames also are the keys to making top-quality videogames."} <p>Anyone can master the fundamentals of game design — no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic<br /> games also are the keys to making top-quality videogames.</p> <p><a href="http://artofgamedesign.com/">http://artofgamedesign.com/</a></p>Wed, 07 Apr 2010 11:13:07 GMThttp://get.boozerexperience.com/post/52216266/The-Art-of-Game-Design-Jesse-Schellurn:www-soup-io:1:52216266linkgamedesigngamesuxcardsdesign [bx] Helveticons {"tags":["icons","design","typography","helvetica","icon","bx"],"type":"link","title":"Helveticons","source":"http://helveticons.ch/","body":null} <p><a href="http://helveticons.ch/">http://helveticons.ch/</a></p>Thu, 18 Mar 2010 13:55:21 GMThttp://get.boozerexperience.com/post/73233682/Helveticonsurn:www-soup-io:1:73233682linkiconsdesigntypographyhelveticaiconbx [bx] Helveticons {"tags":["icons","design","typography","helvetica","icon","bx"],"type":"link","title":"Helveticons","source":"http://helveticons.ch/","body":null} <p><a href="http://helveticons.ch/">http://helveticons.ch/</a></p>Thu, 18 Mar 2010 13:55:21 GMThttp://get.boozerexperience.com/post/49255780/Helveticonsurn:www-soup-io:1:49255780linkiconsdesigntypographyhelveticaiconbx [bx] Philips - Design news - Press releases - Food Probes {"tags":["ux","food","design","research"],"type":"link","title":"Philips - Design news - Press releases - Food Probes","source":"http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page","body":"Philips Design's ongoing design probes program has been further extended with three explorations into the area of food. These projects - Diagnostic Kitchen, Food Creation and Home Farming - take a provocative and unconventional look at areas that could have a profound effect on the way we eat and source our food 15-20 years from now."} <p>Philips Design's ongoing design probes program has been further extended with three explorations into the area of food. These projects - Diagnostic Kitchen, Food Creation and Home Farming - take a provocative and unconventional look at areas that could have a profound effect on the way we eat and source our food 15-20 years from now.</p> <p><a href="http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page">http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page</a></p>Mon, 08 Mar 2010 15:31:13 GMThttp://get.boozerexperience.com/post/71788006/Philips-Design-news-Press-releases-Food-Probesurn:www-soup-io:1:71788006linkuxfooddesignresearch [bx] Philips - Design news - Press releases - Food Probes {"tags":["ux","food","design","research"],"type":"link","title":"Philips - Design news - Press releases - Food Probes","source":"http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page","body":"Philips Design's ongoing design probes program has been further extended with three explorations into the area of food. These projects - Diagnostic Kitchen, Food Creation and Home Farming - take a provocative and unconventional look at areas that could have a profound effect on the way we eat and source our food 15-20 years from now."} <p>Philips Design's ongoing design probes program has been further extended with three explorations into the area of food. These projects - Diagnostic Kitchen, Food Creation and Home Farming - take a provocative and unconventional look at areas that could have a profound effect on the way we eat and source our food 15-20 years from now.</p> <p><a href="http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page">http://www.design.philips.com/about/design/designnews/pressreleases/food_probes.page</a></p>Mon, 08 Mar 2010 15:31:13 GMThttp://get.boozerexperience.com/post/47769264/Philips-Design-news-Press-releases-Food-Probesurn:www-soup-io:1:47769264linkuxfooddesignresearch [bx] Gesturecons - Multi-Touch Icons {"tags":["gesture","gestures","ui","ux","graphics","design","interaction","multitouch"],"type":"link","title":"Gesturecons - Multi-Touch Icons","source":"http://gesturecons.com/","body":"Vector based icons created to aid in the design, development, implementation and promotion of multi-touch interfaces. These icons will aid in the creation of wire-frame documents, digital help files and printed documentation. You can also use Gesturecons inside of your applications in order to demonstrate to users how to complete actions or prompt them to interact with an application when they approach it."} <p>Vector based icons created to aid in the design, development, implementation and promotion of multi-touch interfaces. These icons will aid in the creation of wire-frame documents, digital help files and printed documentation. You can also use Gesturecons inside of your applications in order to demonstrate to users how to complete actions or prompt them to interact with an application when they approach it.</p> <p><a href="http://gesturecons.com/">http://gesturecons.com/</a></p>Thu, 04 Mar 2010 21:47:40 GMThttp://get.boozerexperience.com/post/71788010/Gesturecons-Multi-Touch-Iconsurn:www-soup-io:1:71788010linkgesturegesturesuiuxgraphicsdesigninteractionmultitouch [bx] Gesturecons - Multi-Touch Icons {"tags":["gesture","gestures","ui","ux","graphics","design","interaction","multitouch"],"type":"link","title":"Gesturecons - Multi-Touch Icons","source":"http://gesturecons.com/","body":"Vector based icons created to aid in the design, development, implementation and promotion of multi-touch interfaces. These icons will aid in the creation of wire-frame documents, digital help files and printed documentation. You can also use Gesturecons inside of your applications in order to demonstrate to users how to complete actions or prompt them to interact with an application when they approach it."} <p>Vector based icons created to aid in the design, development, implementation and promotion of multi-touch interfaces. These icons will aid in the creation of wire-frame documents, digital help files and printed documentation. You can also use Gesturecons inside of your applications in order to demonstrate to users how to complete actions or prompt them to interact with an application when they approach it.</p> <p><a href="http://gesturecons.com/">http://gesturecons.com/</a></p>Thu, 04 Mar 2010 21:47:40 GMThttp://get.boozerexperience.com/post/47289317/Gesturecons-Multi-Touch-Iconsurn:www-soup-io:1:47289317linkgesturegesturesuiuxgraphicsdesigninteractionmultitouch [bx] uxurls.com » A user experience aggregator (beta) {"tags":["ux","usability","aggregator","resources","design","bx"],"type":"link","title":"uxurls.com \u00bb A user experience aggregator (beta)","source":"http://uxurls.com/","body":null} <p><a href="http://uxurls.com/">http://uxurls.com/</a></p>Thu, 04 Mar 2010 10:01:13 GMThttp://get.boozerexperience.com/post/73233693/uxurls-com-A-user-experience-aggregator-betaurn:www-soup-io:1:73233693linkuxusabilityaggregatorresourcesdesignbx [bx] uxurls.com » A user experience aggregator (beta) {"tags":["ux","usability","aggregator","resources","design","bx"],"type":"link","title":"uxurls.com \u00bb A user experience aggregator (beta)","source":"http://uxurls.com/","body":null} <p><a href="http://uxurls.com/">http://uxurls.com/</a></p>Thu, 04 Mar 2010 10:01:13 GMThttp://get.boozerexperience.com/post/47174895/uxurls-com-A-user-experience-aggregator-betaurn:www-soup-io:1:47174895linkuxusabilityaggregatorresourcesdesignbx [bx] The Apple Store's Checkout Form Redesign - Part 1 {"tags":["usability","design","ecommerce","apple","forms","ux","redesign","checkout","e-commerce"],"type":"link","title":"The Apple Store's Checkout Form Redesign - Part 1","source":"http://www.uie.com/articles/apple_forms","body":null} <p><a href="http://www.uie.com/articles/apple_forms">http://www.uie.com/articles/apple_forms</a></p>Wed, 03 Mar 2010 14:33:56 GMThttp://get.boozerexperience.com/post/47098973/The-Apple-Stores-Checkout-Form-Redesign-Parturn:www-soup-io:1:47098973linkusabilitydesignecommerceappleformsuxredesigncheckoute-commerce [bx] What is Interaction? Are There Different Types? {"tags":["interaction","design","theory","interactiondesign","ixd","research","ux","resources"],"type":"link","title":"What is Interaction? Are There Different Types?","source":"http://www.dubberly.com/articles/what-is-interaction.html","body":null} <p><a href="http://www.dubberly.com/articles/what-is-interaction.html">http://www.dubberly.com/articles/what-is-interaction.html</a></p>Tue, 02 Mar 2010 14:56:38 GMThttp://get.boozerexperience.com/post/46996573/What-is-Interaction-Are-There-Different-Typesurn:www-soup-io:1:46996573linkinteractiondesigntheoryinteractiondesignixdresearchuxresources [bx] LukeW | "Mad Libs" Style Form Increases Conversion 25-40% {"tags":["madlibs","registration","signup","ux","design","psychology","interactiondesign","usability"],"type":"link","title":"LukeW | \"Mad Libs\" Style Form Increases Conversion 25-40%","source":"http://www.lukew.com/ff/entry.asp?1007","body":"It works like a standard Web form but it looks quite different. The presentation is inviting and fun, which is quite unlike a standard Web form."} <p>It works like a standard Web form but it looks quite different. The presentation is inviting and fun, which is quite unlike a standard Web form.</p> <p><a href="http://www.lukew.com/ff/entry.asp?1007">http://www.lukew.com/ff/entry.asp?1007</a></p>Sun, 28 Feb 2010 02:51:29 GMThttp://get.boozerexperience.com/post/71788016/LukeW-Mad-Libs-Style-Form-Increases-Conversionurn:www-soup-io:1:71788016linkmadlibsregistrationsignupuxdesignpsychologyinteractiondesignusability [bx] LukeW | "Mad Libs" Style Form Increases Conversion 25-40% {"tags":["madlibs","registration","signup","ux","design","psychology","interactiondesign","usability"],"type":"link","title":"LukeW | \"Mad Libs\" Style Form Increases Conversion 25-40%","source":"http://www.lukew.com/ff/entry.asp?1007","body":"It works like a standard Web form but it looks quite different. The presentation is inviting and fun, which is quite unlike a standard Web form."} <p>It works like a standard Web form but it looks quite different. The presentation is inviting and fun, which is quite unlike a standard Web form.</p> <p><a href="http://www.lukew.com/ff/entry.asp?1007">http://www.lukew.com/ff/entry.asp?1007</a></p>Sun, 28 Feb 2010 02:51:29 GMThttp://get.boozerexperience.com/post/46691024/LukeW-Mad-Libs-Style-Form-Increases-Conversionurn:www-soup-io:1:46691024linkmadlibsregistrationsignupuxdesignpsychologyinteractiondesignusability [bx] Chapter 1 - Living with Complexity (PDF) {"tags":["ux","ixd","usability","complexity","design","system:filetype:pdf","system:media:document"],"type":"link","title":"Chapter 1 - Living with Complexity (PDF)","source":"http://jnd.org/dn.mss/LWCChapter1.pdf","body":"The first chapter from Don Norman's new book"} <p>The first chapter from Don Norman's new book</p> <p><a href="http://jnd.org/dn.mss/LWCChapter1.pdf">http://jnd.org/dn.mss/LWCChapter1.pdf</a></p>Thu, 25 Feb 2010 17:36:38 GMThttp://get.boozerexperience.com/post/46446180/Chapter-1-Living-with-Complexity-PDFurn:www-soup-io:1:46446180linkuxixdusabilitycomplexitydesignsystem:filetype:pdfsystem:media:document [bx] BBC - BBC Internet Blog: A new global visual language for the BBC's digital services {"tags":["design","bbc","webdesign","inspiration","typography","grid","ux"],"type":"link","title":"BBC - BBC Internet Blog: A new global visual language for the BBC's digital services","source":"http://www.bbc.co.uk/blogs/bbcinternet/2010/02/a_new_global_visual_language_f.html","body":null} <p><a href="http://www.bbc.co.uk/blogs/bbcinternet/2010/02/a_new_global_visual_language_f.html">http://www.bbc.co.uk/blogs/bbcinternet/2010/02/a_new_global_visual_language_f.html</a></p>Tue, 23 Feb 2010 09:03:45 GMThttp://get.boozerexperience.com/post/46097940/BBC-BBC-Internet-Blog-A-new-globalurn:www-soup-io:1:46097940linkdesignbbcwebdesigninspirationtypographygridux [bx] Wireframes for the Wicked {"tags":["design","ux","ia","wireframes","deliverables","documentation"],"type":"link","title":"Wireframes for the Wicked","source":"http://www.slideshare.net/nickf/wireframes-for-the-wicked","body":"Wireframes beyond the basics, not for the weak at heart. In this panel, three experienced designers will share their tried and true tips for making wireframes really work. We'll talk about how to sketch a wireframe on the fly to demonstrate an idea and how to create a standalone wireframe deliverable; when to show a concept and when to describe nitty-gritty detail; how to make a narrative wireframe and how to make a specification wireframe. And best of all, we'll show you plenty of examples."} <p>Wireframes beyond the basics, not for the weak at heart. In this panel, three experienced designers will share their tried and true tips for making wireframes really work. We'll talk about how to sketch a wireframe on the fly to demonstrate an idea and how to create a standalone wireframe deliverable; when to show a concept and when to describe nitty-gritty detail; how to make a narrative wireframe and how to make a specification wireframe. And best of all, we'll show you plenty of examples.</p> <p><a href="http://www.slideshare.net/nickf/wireframes-for-the-wicked">http://www.slideshare.net/nickf/wireframes-for-the-wicked</a></p>Mon, 22 Feb 2010 10:40:02 GMThttp://get.boozerexperience.com/post/45980921/Wireframes-for-the-Wickedurn:www-soup-io:1:45980921linkdesignuxiawireframesdeliverablesdocumentation [bx] Rich Internet Application Screen Design | UX Magazine {"tags":["rich","screendesign","ui","ia","ux","design","ixd"],"type":"link","title":"Rich Internet Application Screen Design | UX Magazine","source":"http://uxmag.com/design/rich-internet-application-screen-design","body":"Designing a rich Internet application (RIA) can test even an experienced design team. The hardest challenge is to blend Web and desktop paradigms to create a responsive and intuitive experience. Some paradigms that exist in the desktop environment are ill-suited for the Web, while many of the Web paradigms people are familiar with (paging, explicit refresh) are no longer necessary with RIA technologies like Flex and Ajax. As this space matures, we are learning more and more about which boundaries can be pushed, and which patterns transcend time and technology."} <p>Designing a rich Internet application (RIA) can test even an experienced design team. The hardest challenge is to blend Web and desktop paradigms to create a responsive and intuitive experience. Some paradigms that exist in the desktop environment are ill-suited for the Web, while many of the Web paradigms people are familiar with (paging, explicit refresh) are no longer necessary with RIA technologies like Flex and Ajax. As this space matures, we are learning more and more about which boundaries can be pushed, and which patterns transcend time and technology.</p> <p><a href="http://uxmag.com/design/rich-internet-application-screen-design">http://uxmag.com/design/rich-internet-application-screen-design</a></p>Sun, 14 Feb 2010 10:17:57 GMThttp://get.boozerexperience.com/post/45167663/Rich-Internet-Application-Screen-Design-UX-Magazineurn:www-soup-io:1:45167663linkrichscreendesignuiiauxdesignixd [bx] iA » iPad Stencil for Omnigraffle {"tags":["omnigraffle","wireframes","design","ipad","ux"],"type":"link","title":"iA \u00bb iPad Stencil for Omnigraffle","source":"http://informationarchitects.jp/ipad-stencil-for-omnigraffle/","body":"iPad Stencil for Omnigraffle"} <p>iPad Stencil for Omnigraffle</p> <p><a href="http://informationarchitects.jp/ipad-stencil-for-omnigraffle/">http://informationarchitects.jp/ipad-stencil-for-omnigraffle/</a></p>Fri, 05 Feb 2010 11:15:38 GMThttp://get.boozerexperience.com/post/44551466/iA-iPad-Stencil-for-Omnigraffleurn:www-soup-io:1:44551466linkomnigrafflewireframesdesignipadux [bx] Barac consulting | Notes on designing the Guardian iPhone app {"tags":["iphone","guardian","design","mobile","app","ux"],"type":"link","title":"Barac consulting | Notes on designing the Guardian iPhone app","source":"http://johnhenrybarac.com/http:/johnhenrybarac.com/notes-on-designing-the-guardian-iphone-app/","body":null} <p><a href="http://johnhenrybarac.com/http:/johnhenrybarac.com/notes-on-designing-the-guardian-iphone-app/">http://johnhenrybarac.com/http:/johnhenrybarac.com/notes-on-designing-the-guardian-iphone-app/</a></p>Fri, 29 Jan 2010 09:12:54 GMThttp://get.boozerexperience.com/post/43599126/Barac-consulting-Notes-on-designing-the-Guardianurn:www-soup-io:1:43599126linkiphoneguardiandesignmobileappux [bx] Usability resources | Information &amp; Design {"tags":["ux","design","userexperience","resources","usability","deliverables","bx"],"type":"link","title":"Usability resources | Information \u0026amp; Design","source":"http://www.infodesign.com.au/usabilityresources","body":null} <p><a href="http://www.infodesign.com.au/usabilityresources">http://www.infodesign.com.au/usabilityresources</a></p>Mon, 25 Jan 2010 11:48:48 GMThttp://get.boozerexperience.com/post/43255065/Usability-resources-Information-amp-Designurn:www-soup-io:1:43255065linkuxdesignuserexperienceresourcesusabilitydeliverablesbx [bx] linowski.ca {"tags":["design","interaction","ux","wireframes","sketching","bx"],"type":"link","title":"linowski.ca","source":"http://linowski.ca/sketching","body":null} <p><a href="http://linowski.ca/sketching">http://linowski.ca/sketching</a></p>Fri, 08 Jan 2010 18:04:43 GMThttp://get.boozerexperience.com/post/40892565/linowski-caurn:www-soup-io:1:40892565linkdesigninteractionuxwireframessketchingbx [bx] 52 Weeks of UX {"tags":["design","ux","interface","usability","magazine","blog","bx"],"type":"link","title":"52 Weeks of UX","source":"http://52weeksofux.com/","body":null} <p><a href="http://52weeksofux.com/">http://52weeksofux.com/</a></p>Fri, 08 Jan 2010 15:55:27 GMThttp://get.boozerexperience.com/post/40892567/52-Weeks-of-UXurn:www-soup-io:1:40892567linkdesignuxinterfaceusabilitymagazineblogbx [bx] 25 User Experience Videos That Are Worth Your Time - Smashing Magazine {"tags":["ui","ux","design","user","usability","inspiration","towatch","ixd"],"type":"link","title":"25 User Experience Videos That Are Worth Your Time - Smashing Magazine","source":"http://www.smashingmagazine.com/2010/01/05/25-user-experience-videos-that-are-worth-your-time/","body":null} <p><a href="http://www.smashingmagazine.com/2010/01/05/25-user-experience-videos-that-are-worth-your-time/">http://www.smashingmagazine.com/2010/01/05/25-user-experience-videos-that-are-worth-your-time/</a></p>Tue, 05 Jan 2010 18:03:16 GMThttp://get.boozerexperience.com/post/40501632/25-User-Experience-Videos-That-Are-Worthurn:www-soup-io:1:40501632linkuiuxdesignuserusabilityinspirationtowatchixd [bx] Design with Intent | The Design with Intent Toolkit v.0.9 {"tags":["design","usability","ux","patterns","behaviour"],"type":"link","title":"Design with Intent | The Design with Intent Toolkit v.0.9","source":"http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/","body":null} <p><a href="http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/">http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/</a></p>Mon, 14 Dec 2009 09:24:19 GMThttp://get.boozerexperience.com/post/37905791/Design-with-Intent-The-Design-with-Intenturn:www-soup-io:1:37905791linkdesignusabilityuxpatternsbehaviour [bx] Design with Intent | The Design with Intent Toolkit v.0.9 {"tags":["design","ux","toolkit","designpatterns","psychology","interactiondesign","persuasion","behavior","reference"],"type":"link","title":"Design with Intent | The Design with Intent Toolkit v.0.9","source":"http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/","body":"The Design with Intent Toolkit aims to help designers faced with \u2018design for behaviour change\u2019 briefs. The poster* features 12 design patterns which recur across design \ufb01elds (interaction, products, architecture), and there are also 35 more detailed here on the website. Some of the names will be unfamiliar, but we hope the patterns and examples will be understandable, and inspire your own concepts."} <p>The Design with Intent Toolkit aims to help designers faced with ‘design for behaviour change’ briefs. The poster* features 12 design patterns which recur across design fields (interaction, products, architecture), and there are also 35 more detailed here on the website. Some of the names will be unfamiliar, but we hope the patterns and examples will be understandable, and inspire your own concepts.</p> <p><a href="http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/">http://architectures.danlockton.co.uk/2009/04/06/the-design-with-intent-toolkit/</a></p>Sun, 06 Dec 2009 19:00:52 GMThttp://get.boozerexperience.com/post/37073530/Design-with-Intent-The-Design-with-Intenturn:www-soup-io:1:37073530linkdesignuxtoolkitdesignpatternspsychologyinteractiondesignpersuasionbehaviorreference [bx] NMA User Directory 261109 {"tags":["design","ux","experience","user","creative"],"type":"link","title":"NMA User Directory 261109","source":"http://viewer.zmags.com/publication/4e05a0ac#/4e05a0ac/1","body":null} <p><a href="http://viewer.zmags.com/publication/4e05a0ac#/4e05a0ac/1">http://viewer.zmags.com/publication/4e05a0ac#/4e05a0ac/1</a></p>Thu, 26 Nov 2009 16:58:50 GMThttp://get.boozerexperience.com/post/35827978/NMA-User-Directory-261109urn:www-soup-io:1:35827978linkdesignuxexperienceusercreative [bx] Cooper Journal: A unified approach to visual and interaction design {"tags":["design","ux","process","research","cooper","ixd","interactiondesign","visualdesign","collaboration"],"type":"link","title":"Cooper Journal: A unified approach to visual and interaction design","source":"http://www.cooper.com/journal/2008/11/a_unified_approach_to_design.html","body":null} <p><a href="http://www.cooper.com/journal/2008/11/a_unified_approach_to_design.html">http://www.cooper.com/journal/2008/11/a_unified_approach_to_design.html</a></p>Thu, 26 Nov 2009 09:31:25 GMThttp://get.boozerexperience.com/post/35771331/Cooper-Journal-A-unified-approach-to-visualurn:www-soup-io:1:35771331linkdesignuxprocessresearchcooperixdinteractiondesignvisualdesigncollaboration